PBR

  • Vray to Blender PBR/FBX

    Im often exporting models from 3dsmax to Blender and this is a fast way to import the models so that the material is automatically converted and imported into Blender with PBR materials applied with correct default settings. What does it… Continue reading

    Vray to Blender PBR/FBX
  • Bitmap2PBR Official Release

    Bitmap2PBR is designed to take your existing textures and turn them into Physically Based materials (PBR). Designed to work with both Metallic/Roughness & Specular/Glossiness workflows for any 3D software or rendering engine that supports Physically based rendering. Continue reading

    Bitmap2PBR Official Release
  • 3dsmax to Blender FBX/PBR

    A guide to transfer your 3dsmax materials into blender 1:1 using FBX and Standard Materials. Continue reading

    3dsmax to Blender FBX/PBR
  • PBR Textures for 3dsmax Vray/Corona (The Short Guide)

    The short guide to getting your PBR textures looking correct in 3dsmax, vray, corona. Continue reading

    PBR Textures for 3dsmax Vray/Corona (The Short Guide)
  • Substance Designer to Vray/Corona

    Lets start with my desired outcome – I want to create textures that will work in Vray and also Corona (easily pressing the convert to corona button or visa versa). In this case we will use the Physically Based (Specular/Glossiness)… Continue reading

    Substance Designer to Vray/Corona