Vella
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Maxscript – Cheat Guide
This guide introduces Maxscript for beginners, emphasizing its accessibility compared to more complex programming languages. It outlines initial steps for creating scripts, utilizing the MacroRecorder for automation, and shares basic coding concepts like functions and loops. Tips for efficient scripting,… Continue reading
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3D Studio Max 2024 – Corona Vray to GLB
Download Download the script for 3dsmax here. Install – Drag the script into your 3dsmax viewport.– Customize > Customize User Interface > Toolbars > Category: Vella > Automate CoronaVrayToGLB– Drag this toolbar button somewhere in your UI/Toolbars Supported textures: –… Continue reading
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3D Studio Max – Corona Randomizer Update v.4.4
Download Download the free script for 3dsmax here. Install Description Now includes Vegetation Tools. As well as all previous tools. These tools work differently from the Randomizer Tools, see below for details. Diffuse – Color Correct: If you select multiple objects… Continue reading
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3D Studio Max – Corona Randomizer
Download Download the free script for 3dsmax here. Install Description Apply CoronaMappingRandomizer and or CoronaTriplanar to multiple objects or materials. Only applies to materials that use Corona Physical or Corona Legacy. If you do not have any objects selected then the… Continue reading
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3D Studio Max – Vray Material Swap
Download Download the script for 3dsmax here. Once you have downloaded and installed the 3dsmax script follow the directions in the Youtube video to swap your V-Ray materials. Description I made this script so that you can quickly swap your… Continue reading
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3D Studio Max – Vray to FBX (Blender and Cinema4D)
Convert your 3dsmax scenes to Blender or Cinema4D via FBX. 1 CLICK CONVERT and you are ready! Continue reading
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3D Studio Max 2024 – Vray to GLB
Convert your 3dsmax 2024 Vray scenes to GLB in 1 CLICK! Continue reading
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3D Studio Max Vray To Blender GLB
Convert 3dsmax Vray models to GLB FAST using a 3dsmax and blender script. Continue reading
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Maxscript – Modifiers, Rollouts and taking your scripts with you (Part 2)
Maxscript – Modifiers, Rollouts & Easily transfer your maxscripts to another computer in 1 file. (Part 2) Continue reading
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Maxscript – Modifiers, Rollouts and taking your scripts with you (Part 1)
Maxscript – Modifiers, Rollouts & Easily transfer your maxscripts to another computer in 1 file. (Part 1) Continue reading
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Autodesk Physical to Corona Physical (Material Conversion)
This was a user request from the Corona Forums so I’m also releasing it free for those who need to convert Autodesk Physical to Corona Physical materials. You are free to copy/delete/modify for your own needs. You cannot sell this… Continue reading
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Corona Physical to Autodesk Physical (Material Conversion)
This was a user request from the Corona Forums so I’m also releasing it free for those who need to convert Corona Physical to Autodesk Physical materials. You are free to copy/delete/modify for your own needs. You cannot sell this… Continue reading
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Vray to Blender PBR/FBX
Im often exporting models from 3dsmax to Blender and this is a fast way to import the models so that the material is automatically converted and imported into Blender with PBR materials applied with correct default settings. What does it… Continue reading
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Tricorn Black
The house is inspired by traditional English Contemporary design juxtaposed in a tropical environment.The goal was to utilize the high quality materials and fittings and introduce some modern elements such as the interior glass panels as well as bring in… Continue reading
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4 Composition Tips
4 Composition Tips for Architecture and examples of when to use them. The Golden Ratio, The Golden Triangle, The Phi Grid, The Center Cross. Continue reading
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Garage Project Slovakia
A personal photomontage project for building a garage in Slovakia. From the beginning to end including construction. Continue reading
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Bitmap2PBR Official Release
Bitmap2PBR is designed to take your existing textures and turn them into Physically Based materials (PBR). Designed to work with both Metallic/Roughness & Specular/Glossiness workflows for any 3D software or rendering engine that supports Physically based rendering. Continue reading
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Substance Designer to Vray/Corona
Lets start with my desired outcome – I want to create textures that will work in Vray and also Corona (easily pressing the convert to corona button or visa versa). In this case we will use the Physically Based (Specular/Glossiness)… Continue reading
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3D Models – Corinthian Doors Infinity Range
The first instalment of Corinthian Door series to come. This is the Infinity Range and includes 9 doors, all rigged for animation complete with locks, latches, screws and hinges. These are typically Entrance Doors so open outwards only. Continue reading
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3D Models – Study Areas
A collection of 3D furniture stock for Study Areas available for 3dsmax, blender & FBX/OBJ. Save time modelling furniture allowing you the artist to focus on creating better photo-realistic environments. Continue reading
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3D Models – Dining Tables
Entry Tables available for 3dsmax, Blender, FBX, OBJ for your architectural design. Ensure the best quality products for your residential, commercial and development projects… Continue reading
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3D Models – Entry Tables
I am working hard on creating some models which are all royalty/copyright free, available for download and use in your Architectural Renderings. The concept behind this is to have a furniture pack which is able to be scattered in buildings… Continue reading
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Vanlife – RV Conversion
Me and my partner Kate left Australia in 2017 and moved to Europe. Once we arrived we decided we wanted to explore as many countries as possible, as well as be able to work freelance on the go. So we… Continue reading
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3DLUT Creator – Not just for Photographers
Many of the packs online available for purchase have prebuilt LUTs designed to give your render a final grade (kind of like an instagram filter). However with 3DLUT Creator you can make your own LUT specific to your image, match… Continue reading
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Railclone – Windows Part 2
3 Panel Conditional This is Part 2 of the Conditional nodes for building parametric windows. This will now be a 4 part series as I thought it would great to explore what more we can do with Conditional nodes. Continue reading
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Railclone – Windows Part 1
2 Panel Conditional I am doing a three part series on building parametric windows using Railclone. This is the first installment which is starting off basic and is a slight adjustment of itoo’s parameterising windows tutorial. You should watch this… Continue reading
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Industrial Zones
Industrial Zones can usually look a tad dry and boring so this was a fun little project to work on for Ipswitch, QLD – a waste energy recycling power plant. The concept comes from a German company called Remondis and… Continue reading
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Railclone – Parametric Facade Wall Builder
I came up with this Parametric Wall Builder as Im always building houses from CAD plans. It enabled me to be able to quickly build the walls and window, door & garage holes without needing to adjust the geometry by… Continue reading
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Railclone – Simple Brick Wall
Parametric Modelling For those of you who would like to make a Simple Brick Wall I have created a short tutorial on how to expose the parameters you need as well as making this parametric for the user to change… Continue reading
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Orabel Apartments
Working on lots of interiors lately so in the spirit of things here is some of my latest works with a few kitchens that were the focus of a new development going up in Melbourne on the water front. I… Continue reading
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Home Interactive Finishes
I was working on a great little project recently with a group based in Melbourne, producing some internal images for their interactive section of their website. The result was quite effective showing off the different internal finishes for their selections.… Continue reading
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Freelance News
News regarding my new living arrangement – I am now working remotely as a freelance archviz artist. I am loving the change of pace, in fact working on lots of new things and finally getting to R&D Railclone a lot… Continue reading
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Riverdale
We recently finished a 3 month project at Mazer. This was our first attempt at rendering animation with Corona, and it was a lot of fun to say the least. We had a full team on this one, I was… Continue reading
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Forestpro Fun
Over the last 12 months we have been producing a few masterplans & aerials. So we have been able to use forestpro and it makes the creative work a lot more intuitive and fun for the artist. We actually look forward… Continue reading
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Daytime Facades
Well its been a busy few months so Its about time for an update as to what we have been up to at Mazer. We have focused on a new tier category for House Facades which include little details such… Continue reading
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The Last Vray…
Wellington Street, St Kilda The final rendering delivered with Vray. I like the composition on this shot. This is the last of my Vray works for now, I may come back in the near future depending on how things go… Continue reading
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Corona Facade
This image is a set of 4, the only one of which was done in Corona for comparison (Facade 4). The lighting is a bit earlier in the evening compared to the others but we wanted to create a different… Continue reading
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Vray Walkthrough
Simple Animation Render Settings A short tutorial on speeding up the Vray Walkthrough Animation process. A big thanks to Zac Arato – he informed me on how to do this process and has saved me lots of time and human… Continue reading
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Corona vs Vray
I have finally had a little R&D time at work and decided to see what all the hype was about on Cgpress about the Corona update… I have to say Im quite impressed. (I havent looked at Corona since 0.6)… Continue reading
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Cladding & Tiles
Rayfire & Multitexture Learn how to quickly build and adjust cladding on the fly for large exterior walls or tiles for interiors like bathrooms. This allows you to change settings such as tile sizes or alignment while keeping the tools… Continue reading
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3dsmax Lighting & Color Match
I have created a simple tutorial to simplify linear workflow for the reason that people are still struggling keeping their scenes linear for consitency and color matching. You can read more about it in the tutorial section. Ill be following… Continue reading
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1 Collings Street
Just finished working on a great project with Archestral Designs Pty Ltd. Credits to Chealse Vo for the amazing post production work and Adele Bates for the Interior Styling. I wish we could have kept the flowers in the living… Continue reading
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Mazer 2015
Its been a busy year, I started working at Mazer Visual down in Melbourne. These guys are really talented, they have a large range of different artists such as 3D, photographers, photo retouchers, floorplan specialists, web gurus, and even the… Continue reading
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Live Action Composite Reel 2014
Just a quick compilation of some of the Architecture and VFX work for the year. I have some previous reels available on the right hand side of the Blog under Videos. Live Action Composite Reel 2014 from James Vella on… Continue reading
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Ipswich Commercial Project
I was contacted to do some commercial work for a new development in Ipswich QLD. Very cool client and happy to work on this project it was a joy. I had the choice of interior design and most of the… Continue reading
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Brisbane Residential Dwellings
Another great project to work on recently with a close work colleage. We had a short time to deliver however it all worked out in the end and I was lucky again to have a bit of free rain over… Continue reading
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Gold Coast Residential Visuals
Some visuals for some new properties being built on the Gold Coast. Continue reading
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Brisbane & Sydney Apartments
Some work I did while I was in Sydney for some apartments in Brisbane & Sydney. Continue reading
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Architectural Visualisations – Yungaba
These are a series of stills I worked on with 4 artists while at V2i on the Gold Coast. We worked for over 8 months – all furniture was custom built for the job, textures & materials, vegetation and lots… Continue reading
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Disney
I got to work on some mobile wallpapers and interactive media for Disney Japan. Very lucky to work on this project and a joy to work with Disney! Continue reading
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Polly Pocket
I have been working on a kids cartoon called Polly Pocket by Mattel. These were the Sets that I got to create from storyboard & concept art provided. This has been a great project to work on over the years… Continue reading
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Graphic Design: Brett Lee Cricket Trainer
Illustrator, Photoshop & 3D Studio Max 2012 Client – World Sport International These are the contents produced for the Brett Lee Cricket Trainer. The first 3 images are concept images of the box when wrapped, then an image showing the… Continue reading
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Animation: Explore the World of M1
3D Studio Max, Vray, After Effects 2012 Client – M1 I worked on materials, lighting, visualfx and compositing for the office scene and the robot scene. I worked on materials, lighting, and compositing for the second video. Continue reading
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Animation: Polly Pocket
3D Studio Max, Vray, After Effects 2012 Client – Mattel I worked on the materials, lighting, visual fx and compositing. Appears the link is not available anymore 😦 Continue reading
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Hello world!
I thought I would start a blog to consolidate all my works and architectural interests. I will also be using this as a place to share any resources I encounter including assets, interviews, tech information and pipeline work flows and… Continue reading
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Architectural Visuals: Coburg
3D Studio Max & Vray 2009 – 2010 Client – Coburg These visualisations were produced to replicate a previous render the client was given. I had to match them and change certain components and add new camera angles such as… Continue reading
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Architectural Visuals: Urbanest
3D Studio Max & Vray These are renders from an internal animation for Urbanest Sydney. This is a campus for students. Continue reading


























































